![]() The two major improvements I am hoping to use are (with a serious hat-tip to the TAS for pointing these out to me):ġ) The "falling through the floor" glitch. ![]() Based on some practice with the early-game I am ready to push my chips to the center of the table and declare that I am "all in." Thread title: In which a new member waxes bold and tries to obsolete an existing run. I will be back with more info as things progress and will probably start popping up in irc in the vague near-future. I hope to have the more stressful tricks on lock by the end of the week so that it doesn't come to that besides, I would prefer not to have egg on my face this shortly after making my account. Right now, while I am still rehearsing some of the more difficult early-game strategies and working on route memorization, I have given myself a Wednesday deadline to have definitively concluded if my plan is workable otherwise, I may gracefully bow out - or, at least, back-burner this run - and move over to one of the other runs on my to-do list. I have no clue if I am the man to do them, but that it is why we have practice. I think there is room for improvement in terms of route and a few speed enhancing glitches that could be employed. The current run, while quite excellent, seems a bit out-of-date to my eyes. I am not certain of the etiquette for these posts, so I will just jump in and keep it relatively brief. ![]() ![]() My forum-fu does not show any current attempts out there (please correct me if I am wrong) so I think this is as good a place to start as any other. I have 4 games at current that I would like to add or improve and have settled on this beloved or despised - depending on who you ask - classic. In which a new member waxes bold and tries to obsolete an existing run.Īs promised in my "introduce yourself" post, I am staking out my claim for a first run attempt. ![]()
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